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🚀 Asteroids

Score: 0 Lives: 🚀🚀🚀 Best: 0
Press SPACE or the button to start
← → rotate | ↑ thrust | SPACE shoot

How to play

You fly a ship through an open field of drifting rocks. The ship has no brakes: thrust adds velocity and friction bleeds it off slowly, so you are always coasting. Shooting a large rock breaks it into two smaller ones and only the smallest is destroyed outright. Every screen edge wraps, for you, your bullets and the rocks. Clearing the field spawns a new wave, and a collision costs one of your three ships.

Scoring

A rock pays 100 divided by its size, rounded: 33 for a large one, 50 for a medium and 100 for a small. Breaking a large rock all the way down therefore pays 533 in total against 33 for the first hit alone. When the field is empty a new wave arrives with 4 rocks plus one more for every 300 points scored. After a collision you respawn in the centre with 180 frames of invincibility, shown as a flashing ship.

Tips

Frequently asked questions

Why is my ship flashing?

That is the invincibility window at the start of a run and after a collision. It lasts 180 frames and nothing can hit you while it is active.

How do I stop moving?

There is no brake. Turn to face the way you are drifting and thrust against it, or wait for the 2% per frame friction to slow you.

Can I play this on a phone?

Yes — on a touch screen the game shows on-screen buttons, and games played with a mouse work by tapping.