A bird holds its position across the screen while gravity pulls it down at a constant 0.45 pixels per frame squared. Each flap sets its upward speed to 8, so staying airborne is a matter of tapping at the right moments rather than holding anything down. Pipes scroll in from the right every 1.6 seconds with a 140-pixel gap at a random height, and the run ends the instant you touch a pipe, the ground or the top of the screen.
You get 1 point for every pipe whose right edge passes behind the bird, and nothing else scores. The current score is drawn across the top of the play area and repeated in the Score readout. The Best readout tracks the highest score of your session; it lives in the page, so it resets if you reload. Difficulty never changes, because pipe spacing, gap size and scroll speed are all fixed.
No. Pipe speed, spacing and gap width are the same at 50 points as at 1, so a long run is purely a test of consistency.
Only for the current session. The Best figure lives in the page and starts again at zero when you reload.
Yes — on a touch screen the game shows on-screen buttons, and games played with a mouse work by tapping.