Two players share one board of 64 squares, each starting with twelve pieces on the dark squares of their three back rows. Red moves first and travels up the board, Black travels down. Pieces move one square diagonally into an empty space, or jump diagonally over an adjacent enemy piece into the empty square beyond, which removes it. A piece that reaches the far row is crowned a king and can then move in both directions. You win by taking every enemy piece.
There is no point total. The two counters at the top show how many pieces each side still has, starting at twelve each, and a game is won when one of them reaches zero. Kings are counted the same as ordinary pieces there, so the count tells you material but not strength. The turn indicator above the board names the side to move.
If a capture is available anywhere on your side, only captures are offered. Select the piece that can jump instead.
That piece reached the opposite back row and became a king, so it may now move and jump both forwards and backwards.
Yes — on a touch screen the game shows on-screen buttons, and games played with a mouse work by tapping.