You play White against a computer opponent on a 24-point backgammon board. White moves from the high-numbered points down towards point 1 and bears off; Black moves the other way. Roll the dice, then spend each die on a checker. The first side to bear off all 15 checkers wins.
There is no point score. The counters above the board track checkers borne off, and the first side to 15 wins. Each die may be used once, and a double becomes four moves of that number. You can move to a point that is empty, yours, or holds a single enemy checker; two or more enemy checkers block it. Landing on a lone enemy checker removes it in this simplified version, and bearing off is only allowed once every white checker is home.
Moves are only accepted while it is your turn and you still have unused dice. If the distance between the two points you clicked does not match a remaining die, the click simply selects the new point instead.
No. This version has no cube, no bar and no match scoring. It is a single game to 15 checkers borne off.
Yes — on a touch screen the game shows on-screen buttons, and games played with a mouse work by tapping.